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Posts Tagged ‘howto’

Compile AIR Projects with FDT

An updated and extended version for FDT 4 and AIR 2 has been released!
AIR2 AND FDT4 (M3) – A DETAILED WALKTHROUGH

Original Post:
Admitting that I was surprised pleasantly that even the official Powerflasher-Blog published an article about compiling AIR projects in FDT 3 I recently started to take the challenge and began with the first steps. Read more »

FDT – HowTo Debug in Browers

Hey everybody out there! This is a brandnew and awesome tip for everybody working with Powerflasher’s FDT 3. As everybody knows FDT has built in a pretty neat debugger with cool features like Breakpoints, realtime variable watching, etc. – But all that is (as it is usually) limited to the Environment itself. That means if you’re testing your SWF in a Browser (embedded) you’ll lose all these features. But here’s a great way to still get all these realtime information while watching the movie in the browser. Read more »

FDT Tutorial series pt.1

Hey everybody out there – this tutorial covers the first steps with Powerflasher’s FDT 3 showing how to setup it for Flash Player 10 and compiling the first Actionscript 3 project with it. Everyone familiar to FDT might be interested in the following tutorials in which I’m talking about Asset-Workflows, Library-Handling, Debugging with FDT, Best of Workflow-Tips and AIR-Compiling. So just come back in a couple of days if you like to. Read more »

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