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Compile AIR Projects with FDT

An updated and extended version for FDT 4 and AIR 2 has been released!
AIR2 AND FDT4 (M3) – A DETAILED WALKTHROUGH

Original Post:
Admitting that I was surprised pleasantly that even the official Powerflasher-Blog published an article about compiling AIR projects in FDT 3 I recently started to take the challenge and began with the first steps.

German Version

  1. Download AIR runtime and install. Check.
  2. Download Flex SDK. Check.
  3. Create new Core-Library for AIR. Check.
  4. Create new Actionscript-Project with just added Library as compiling SDK. Check.
  5. Download Example-Files from this entry. Check.
  6. Configure ANT Build. Check.
  7. Customize Descriptor File. Phew. Check.
  8. Create new AS-Class. You know.
  9. Compile. Yeah!
  10. Package it. Che..cond.

[java] -storetype is required

So we’re asked to add a storetype. Okay – let’s do so. We’ll add the -storetype param setting it to PKCS12 as it’s a fileformat which saves private keys with it’s specific certificate, in the sixth Buildtask (6. Package application).

Oops – now FDT is compiling nothing. Well, that’s because two param-names have changed in the new Flex SDK.

  • -certificate became -keystore
  • -password became -storepass

If we’re changing these two param-names we’ll finally get a positive build packaging our project into an .air-File.

So here’s the updated task:
Download: Complete Build Air XML

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2 Responses to “Compile AIR Projects with FDT”

  1. [...] topic: Compiling AIR projects with FDT Posted in Daily Bread Tags: fdt, flash player 10, howto, setup, tutorial var flattr_wp_ver = [...]

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